Wednesday, February 26, 2014

10 Questions



  1. The design inquiry/problem I am addressing involves sparking an interest and providing information all the while incorporating visual communication design and interaction design.
     
  2. Technology factors in with my design problem in that I hope to make the project be interactive.
     
  3. In regards to whether the project's concept is original yes it is original although there are books on the subject.
     
  4. I believe there is a need and/or niche for this design concept in the I hope to present the material in more of a fun, interactive, game like manner that allows the information regarding the advancement and upgrades to come to life.
     
  5. The determined audience is anyone interested in aircraft carriers, the navy, history, and maritime security appealing and allow those who cannot visit a Navy historical shipyard an opportunity to learn in an interactive manner with the information.
  6. The design will be of value to the audience as it will be informative in a fun and easy to use manner. 
     
  7. The design will contribute to the design field in a meaningful way and will contribute society in the it will push design to expose how it can be utilized in a fun and informative manner for learning.
     
  8. In regard to how practical the design problem is and whether it is within my ability – I hope it will be challenging yet possible.
    • I am comfortable with interaction design methods and concepts, as well as photo shop, Illustrator, After Effects, Dreamweaver, InDesign, and Maya.
    • I will need to research more about flash and HTML interaction as I am currently learning these.
    • As stated above I am somewhat comfortable with the above technical aspect.
    • Also as stated above I will need to research more about flash and HTML interaction
9. The project is larger in scope than a mere portfolio example as it will require more learning and
research than a traditional "mere portfolio example."


10. The project will challenge me to push to create a design that is fun and informative as well as
assist those that learn from a distance and/or differently.

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